I wish there was more in game tutorial-ing for potion crafting, maybe even starting with fewer ingredients to get eased into it. Also, the pop-up text in the first room seemed really sensitive, like you had to be in a really precise location to get it to pop up. I think it'd be better that that space was a little bigger.
The way the camera moves when entering a new room is kind of jarring.
yes, I agree that the game needs a tutorial for the crafting system hence the screenshot in the submission page, I added that when I realized that players have no idea that there's a crafting system in the game lol. as for the other tutorials I added those in last day before submission, so I didn't have enough time properly implement them.
as for the camera it's the only way I know on how to implement it. I will try to redo it in the next update.
I greatly appreciate your feedback, and I will take them into account when I update the game after the Jam.
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I like it, especially the sprite work.
I wish there was more in game tutorial-ing for potion crafting, maybe even starting with fewer ingredients to get eased into it. Also, the pop-up text in the first room seemed really sensitive, like you had to be in a really precise location to get it to pop up. I think it'd be better that that space was a little bigger.
The way the camera moves when entering a new room is kind of jarring.
Wait, I have a double jump? Nice.
Thank you,
yes, I agree that the game needs a tutorial for the crafting system hence the screenshot in the submission page, I added that when I realized that players have no idea that there's a crafting system in the game lol. as for the other tutorials I added those in last day before submission, so I didn't have enough time properly implement them.
as for the camera it's the only way I know on how to implement it. I will try to redo it in the next update.
I greatly appreciate your feedback, and I will take them into account when I update the game after the Jam.